﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace TomAndJerryMidnightSnack
{
    class LevelTask7:LevelTask
    {

        public LevelTask7()
        {
            CountDown = 2;
            CountUp = 1;
            CountLeft = 1;
            CountRight = 2;
            CountLoXo = 0;

            PhomatList = new List<Vector2>();
            PhomatList.Add(new Vector2 (2,6));
            PhomatList.Add(new Vector2 (6,2));

            KeyList = new List<Vector2>();
            KeyList.Add(new Vector2(7, 7));

            HoSauList = new List<Vector2>();

            WindList = new List<Vector2>();

            XoayList1 = new List<Vector2>();
            XoayList2 = new List<Vector2>();

            DoorStartLocation = MatrixLocation.getInstance().ListLocationDoorRight[5];
            DoorStopLocation = MatrixLocation.getInstance().ListLocationDoorRight[1];

            StartLocation = new Vector2(7,11);
            StopLocation = new Vector2(11,7);

            Direct = (int) MatrixLocation.DIRECTIONS.LEFT;
            DirectWin = (int)MatrixLocation.DIRECTIONS.RIGHT;
            CurrentFrame = 0;

            UpListReady = new List<Vector2>();
            DownListReady = new List<Vector2>();
            LeftListReady = new List<Vector2>();
            RightListReady = new List<Vector2>();
            RightListReady.Add(new Vector2(9,5));
        }
    }
}
